Clicker Titans - Idle RPG Hero is a thrilling idle RPG project that puts players in the role of the ultimate sword master. Battle through hundreds of progressive stages, from basic monster encounters to massive, challenging raids against an evil empire. The gameplay perfectly balances rapid tap-to-attack mechanics with deep strategic elements, including hero summoning, pet adoption, and gear upgrades. Whether your audience prefers high-speed clicking or long-term idle strategy, this project provides a polished and addictive foundation.
Engineered with a clean, modular architecture in Unity, this template is designed for high retention. It features a robust tournament system with rewards, challenging multi-stage boss difficulty scaling, and comprehensive hero management. Optimized for mobile performance on Unity 2021+, the codebase is easily extendable, allowing you to add new titans, skills, or monetization features with minimal effort.
Core Features:
Progressive RPG Stages: Battle hundreds of unique monsters with increasing difficulty.
Tap & Click Combat: Responsive melee mechanics designed for high engagement.
Hero & Pet System: Strategize using summoned units and pets with unique buffs.
Tournaments & Rewards: Built-in competitive logic for player retention.
Idle Mechanics: Integrated offline progression and long-term victory strategies.
Unity Optimized: Well-structured C# code for Unity 2021 and higher.
Technical Implementation: Damage Scaling
The core combat logic uses a scalable damage formula to ensure balanced progression as players upgrade their blade. Here is how the C# controller naturally handles the damage calculation: