Heroes of Chess is a fantasy-themed auto-battler developed as a complete Unity project, centered on strategy, planning, and smart unit placement. Players assemble powerful teams of heroes from multiple races—including Humans, Orcs, Elves, Undead, Demons, and more—and compete on dynamic, grid-based arenas.
Gameplay emphasizes tactical decision-making, where positioning heroes on 6×6 or 8×8 boards directly affects combat outcomes. Each hero brings unique abilities, encouraging players to experiment with team compositions, upgrades, and synergies. As matches unfold, players must adapt strategies to counter enemy formations and abilities.
Featuring smooth auto-battle combat, beautiful 3D fantasy characters, and scalable mechanics, Heroes of Chess offers strong depth and replay value. Built with clean, easy-to-customize Unity source code and designed for Unity 2022 or higher, this project is ideal for developers looking to create, reskin, or publish a polished auto-battler strategy game.
Key Features - Demo
Fantasy auto-battler gameplay with strategic depth
Multiple hero races including Humans, Orcs, Elves, Undead, and Demons
Tactical unit placement on 6×6 and 8×8 grid-based boards
Unique hero abilities and team synergies
Progression systems for building and upgrading teams
Smooth auto-battle combat with 3D fantasy characters
Scalable mechanics suitable for expansion
Clean and easy-to-customize Unity source code
Platform
Engine: Unity 2022 or higher